📝 Rename builtin_functions to builtin_routines

main
Shad Amethyst 1 year ago
parent e823b5f807
commit a4457e20cf

@ -208,4 +208,48 @@ LOOP
## Subroutines
Subroutines allow you to execute the same piece of code from
Subroutines allow you to jump to a point in your code, and return back to where you entered the subroutine.
This allows you to re-use a piece of code, without duplicating it.
```basic
color = "white"
amount = 0
GOSUB display
WHILE true
READ(amount, cell1, 0)
IF amount > 0 THEN
color = "green"
GOSUB display
ELSE
color = "red"
GOSUB display
END IF
WEND
display:
PRINT "Amount: [", color, "]", amount, "[white]"
PRINT_FLUSH(message1)
RETURN
```
As of now, subroutines save their return point in a numeric variable, using modulus arithmetic to pack many returns in one.
This allows for 17 nested subroutine calls, before the "return stack" overflows.
In most program however, this limitation shouldn't cause issues, unless if you forgot a `RETURN` or cause an infinite amount of recursive `GOSUB`s.
The "return stack" is cleared at the beginning of the generated program.
## Interacting with the world
`mlog` provides several ways for processors to interact with the in-game world, which are reflected in MinBasic using functions:
<!-- ### `sensor`
The `sensor` instruction becomes the `.` operator:
```basic
health = SENSOR(@unit, @health)
health = @unit.health
@unit.health = @unit.health - 10
``` -->

@ -7,10 +7,10 @@ use crate::{
};
pub struct Config {
pub builtin_functions: HashMap<String, (Option<String>, bool, usize)>,
pub builtin_routines: HashMap<String, (Option<String>, bool, usize)>,
/// Used for functions like `print_flush_world`
pub special_functions: HashMap<
pub special_routines: HashMap<
String,
Box<dyn Fn(Vec<BasicAstExpression>, Position) -> Result<BasicAstInstruction, ParseError>>,
>,
@ -120,7 +120,7 @@ impl Default for Config {
);
Self {
builtin_functions: HashMap::from([
builtin_routines: HashMap::from([
builtin_function!("print_flush", None, false, 1),
builtin_function!("read", None, true, 3),
builtin_function!("write", None, false, 3),
@ -131,7 +131,7 @@ impl Default for Config {
// TODO: same thing
builtin_function!("spawn", Some("spawn"), false, 6),
]),
special_functions,
special_routines: special_functions,
}
}
}

@ -329,10 +329,10 @@ pub fn build_ast(
let lowercase_fn_name = fn_name.to_lowercase();
if let Some(translation_fn) = config.special_functions.get(&lowercase_fn_name) {
if let Some(translation_fn) = config.special_routines.get(&lowercase_fn_name) {
instructions.push(translation_fn(arguments, span)?);
} else if let Some((_, mutating, n_args)) =
config.builtin_functions.get(&lowercase_fn_name)
config.builtin_routines.get(&lowercase_fn_name)
{
if *mutating {
let BasicAstExpression::Variable(_) = &arguments[0] else {

@ -397,7 +397,7 @@ pub fn translate_ast(
)
),
Instr::CallBuiltin(name, arguments) => {
let Some((Some(target_name), mutating, _)) = config.builtin_functions.get(name)
let Some((Some(target_name), mutating, _)) = config.builtin_routines.get(name)
else {
unreachable!("CallBuiltin constructed with unknown function name");
};

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