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use super::*;
#[derive(Debug)]
pub struct Pane {
tiles: Vec<FullTile>,
width: NonZeroUsize,
height: NonZeroUsize,
signals: Vec<Weak<Signal>>,
}
impl Pane {
pub fn empty(width: usize, height: usize) -> Option<Self> {
// TODO: check that width * height is a valid usize
let length = width.checked_mul(height)?;
Some(Self {
width: width.try_into().ok()?,
height: height.try_into().ok()?,
tiles: vec![FullTile::default(); length],
signals: vec![],
})
}
/// Returns `Some((x + Δx, y + Δy))` iff `(x + Δx, y + Δy)` is inside the world
// SAFETY: this function may *not* access `self.signals`, `∀x, self.tiles[x].cell` or `∀x, self.tiles[x].signal`
#[inline]
pub fn offset(&self, position: (usize, usize), offset: (i8, i8)) -> Option<(usize, usize)> {
if offset.0 < 0 && (-offset.0) as usize > position.0
|| offset.1 < 0 && (-offset.1) as usize > position.1
{
return None;
}
// TODO: check that position and position + offset are valid isize values
let new_pos = (
(position.0 as isize + offset.0 as isize) as usize,
(position.1 as isize + offset.1 as isize) as usize,
);
if new_pos.0 < self.width.get() && new_pos.1 < self.height.get() {
Some(new_pos)
} else {
None
}
}
// SAFETY: this function may not access `self.signals`, nor may it read the contents of `self.tiles[position]`
#[inline]
pub fn get<'b>(&'b self, position: (usize, usize)) -> Option<&'b FullTile> {
if !self.in_bounds(position) {
return None;
}
self.tiles.get(position.1 * self.width.get() + position.0)
}
#[inline]
pub fn get_mut<'b>(&'b mut self, position: (usize, usize)) -> Option<&'b mut FullTile> {
if !self.in_bounds(position) {
return None;
}
self.tiles.get_mut(position.1 * self.width.get() + position.0)
}
// SAFETY: may only access `self[pos].signal` and `self.signals`
#[inline]
pub fn set_signal(&mut self, position: (usize, usize), signal: Signal) -> Option<Weak<Signal>> {
let signal = self.get_mut(position)?.set_signal(signal)?;
self.signals.push(signal.clone());
Some(signal)
}
#[inline]
pub fn in_bounds(&self, position: (usize, usize)) -> bool {
position.0 < self.width.get() && position.1 < self.height.get()
}
#[inline]
pub fn update(&mut self, position: (usize, usize)) -> Option<()> {
let (ctx, tile) = UpdateContext::new(self, position)?;
tile.update(ctx);
Some(())
}
// TODO: update_all (requires FullTile::state)
#[inline]
pub fn transmit(&mut self, position: (usize, usize)) -> Option<()> {
let (ctx, tile, signal) = TransmitContext::new(self, position)?;
tile.transmit(signal, ctx);
Some(())
}
pub fn transmit_all(&mut self) {
// TODO: store a second buffer and perform swap reads
for signal in std::mem::replace(&mut self.signals, vec![]) {
if let Some(upgraded) = signal.upgrade() {
let position = upgraded.position();
let _ = self.transmit(position); // May return None if the signal was aliased
}
}
}
/// Returns an iterator over the tiles and their coordinates
#[inline]
pub fn tiles<'b>(&'b self) -> impl Iterator<Item=(usize, usize, &'b FullTile)> + 'b {
self.tiles.iter().enumerate().map(move |(i, v)| (i % self.width, i / self.width, v))
}
}