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@ -4,19 +4,19 @@ use crate::prelude::*;
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/// Instantly sends any incomming signals to `coordinates`
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#[derive(Clone, Debug)]
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pub struct Portal {
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pub struct Teleporter {
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pub coordinates: (String, usize, usize),
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}
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impl Portal {
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impl Teleporter {
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pub fn new(name: String, x: usize, y: usize) -> Self {
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Self {
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coordinates: (name, x, y)
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coordinates: (name, x, y),
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}
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}
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}
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impl Tile for Portal {
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impl Tile for Teleporter {
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fn update<'b>(&'b mut self, mut context: UpdateContext<'b>) {
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if let Some(signal) = context.take_signal() {
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context.send_outbound(self.coordinates.clone(), signal);
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@ -32,12 +32,115 @@ impl Tile for Portal {
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}
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}
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/// Sends a signal through a virtual wire towards `coordinates`.
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#[derive(Clone, Debug)]
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pub struct Sender {
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pub coordinates: (String, usize, usize),
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pub path: Vec<(i32, i32)>, // x, y
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pub length: usize,
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pub signals: Vec<(Signal, usize)>,
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}
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impl Sender {
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pub fn new(name: String, x: usize, y: usize) -> Self {
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Self {
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coordinates: (name, x, y),
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path: Vec::new(),
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length: 0,
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signals: Vec::new(),
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}
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}
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// TODO: implement WorldMask, calculate_path and a method of Tile to call this method automatically
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// pub fn calculate_path(&mut self, mask: &WorldMask) {
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//
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// }
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}
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impl Tile for Sender {
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fn update<'b>(&'b mut self, mut context: UpdateContext<'b>) {
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let mut needs_sending = false;
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for (_signal, ref mut time) in self.signals.iter_mut() {
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*time += 1;
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if *time >= self.length {
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needs_sending = true;
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}
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}
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if let Some(signal) = context.take_signal() {
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self.signals.push((signal, 0));
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if self.length == 0 {
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needs_sending = true;
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}
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}
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if needs_sending {
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for (signal, _time) in self.signals.drain_filter(|(_, time)| *time >= self.length) {
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context.send_outbound(self.coordinates.clone(), signal);
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}
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}
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if context.state() == State::Active {
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context.next_state();
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} else if context.state() == State::Dormant && self.signals.len() == 0 {
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context.next_state();
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}
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}
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// TODO: read self.signals to determine the state of each char
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// TODO: automated test
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fn draw(&self, x: usize, y: usize, _state: State, surface: &mut TextSurface) {
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for (prev, next) in self.path.iter().zip(self.path.iter().skip(1)) {
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if prev.0 != next.0 {
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// Draw the diode of the corner
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let ch = if next.0 > prev.0 { '>' } else { '<' };
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surface.set(
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(x as i32 + prev.0) as usize,
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(y as i32 + prev.1) as usize,
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TextChar::from_state(ch, State::Idle),
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);
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// Draw the horizontal line
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for dx in (prev.0 + 1)..(next.0) {
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surface.set(
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(x as i32 + dx) as usize,
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(y as i32 + prev.1) as usize,
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TextChar::from_state('-', State::Idle),
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);
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}
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} else {
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// Draw the diode of the corner
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let ch = if next.1 > prev.1 { 'v' } else { '^' };
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surface.set(
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(x as i32 + prev.0) as usize,
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(y as i32 + prev.1) as usize,
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TextChar::from_state(ch, State::Idle),
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);
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// Draw the vertical line
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for dy in (prev.1 + 1)..(next.1) {
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surface.set(
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(y as i32 + prev.0) as usize,
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(y as i32 + dy) as usize,
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TextChar::from_state('|', State::Idle),
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);
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}
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}
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}
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}
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}
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#[cfg(test)]
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mod test {
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use super::*;
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use veccell::VecRef;
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#[test]
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fn test_portal_transmit_same_pane() {
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fn test_teleporter_transmit_same_pane() {
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use crate::{Diode, Wire};
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use Direction::*;
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use Orientation::*;
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@ -46,9 +149,15 @@ mod test {
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3,
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3,
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[
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Diode::new(Right), Portal::new(String::from("main"), 2, 2), (),
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(), (), (),
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(), (), Wire::new(Any)
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Diode::new(Right),
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Teleporter::new(String::from("main"), 2, 2),
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(),
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(),
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(),
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(),
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(),
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(),
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Wire::new(Any)
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]
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);
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@ -74,7 +183,7 @@ mod test {
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}
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#[test]
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fn test_portal_transmit_other_pane() {
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fn test_teleporter_transmit_other_pane() {
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use crate::{Diode, Wire};
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use Direction::*;
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use Orientation::*;
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@ -83,19 +192,14 @@ mod test {
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2,
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1,
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[
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Diode::new(Right), Portal::new(String::from("sub"), 0, 0),
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Diode::new(Right),
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Teleporter::new(String::from("sub"), 0, 0),
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]
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);
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test_set_signal!(main_pane, (0, 0), Right);
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let sub_pane = test_tile_setup!(
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1,
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1,
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[
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Wire::new(Any),
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]
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);
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let sub_pane = test_tile_setup!(1, 1, [Wire::new(Any),]);
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let mut world = World::new();
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world.set_pane(String::from("main"), main_pane);
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@ -118,15 +222,33 @@ mod test {
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}
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#[test]
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fn test_portal_transmit_self() {
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fn test_teleporter_transmit_self() {
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use Direction::*;
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let mut main_pane = test_tile_setup!(1, 1, [Teleporter::new(String::from("main"), 0, 0),]);
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test_set_signal!(main_pane, (0, 0), Right);
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let mut world = World::new();
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world.set_pane(String::from("main"), main_pane);
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for _ in 0..5 {
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world.step();
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assert_signal!(world.get_pane("main").unwrap(), (0, 0));
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}
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}
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#[test]
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fn test_sender_instantaneous() {
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use crate::Wire;
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use Direction::*;
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use Orientation::*;
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let mut main_pane = test_tile_setup!(
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1,
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1,
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[
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Portal::new(String::from("main"), 0, 0),
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]
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3,
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[Sender::new(String::from("main"), 0, 2), (), Wire::new(Any)]
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);
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test_set_signal!(main_pane, (0, 0), Right);
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@ -134,10 +256,55 @@ mod test {
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let mut world = World::new();
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world.set_pane(String::from("main"), main_pane);
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for _ in 0..5 {
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world.step();
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assert_signal!(world.get_pane("main").unwrap(), (0, 0));
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assert_signal!(world.get_pane("main").unwrap(), (0, 2));
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}
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#[test]
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fn test_sender_delay() {
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use crate::Wire;
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use Direction::*;
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use Orientation::*;
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let mut sender = Sender::new(String::from("main"), 0, 2);
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sender.length = 2;
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let mut main_pane = test_tile_setup!(1, 3, [sender, (), Wire::new(Any)]);
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test_set_signal!(main_pane, (0, 0), Right);
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let mut world = World::new();
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world.set_pane(String::from("main"), main_pane);
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for n in 0..2 {
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world.step();
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// TODO: pane.get_as::<Sender>(coords)
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let sender: VecRef<'_, Sender> = VecRef::map(
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world.get_pane("main").unwrap().get((0, 0)).unwrap(),
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|tile| tile.get().unwrap().try_into().unwrap(),
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);
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assert!(sender.signals.len() == 1);
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assert!(sender.signals[0].1 == n);
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drop(sender);
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assert_no_signal!(world.get_pane("main").unwrap(), (0, 0));
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assert_no_signal!(world.get_pane("main").unwrap(), (0, 2));
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}
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world.step();
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let sender: VecRef<'_, Sender> = VecRef::map(
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world.get_pane("main").unwrap().get((0, 0)).unwrap(),
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|tile| tile.get().unwrap().try_into().unwrap(),
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);
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assert!(sender.signals.len() == 0);
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assert_no_signal!(world.get_pane("main").unwrap(), (0, 0));
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assert_signal!(world.get_pane("main").unwrap(), (0, 2));
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}
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}
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